Ver: 1.2
Tools:
[Chroma Editor]
[Camera]
[Gradient]
[Pattern]
[Text]
[Video]
[Blend]
1. Drag and drop [CHROMA] animation GRADIENT set on this box.
REVERSE
¼x
½x
1x
2x
4x
8x
16x
32x
Original Gradient Frame Count:
0
Modified Gradient Frame Count:
0
--Select Effect 1--
Invert
Desaturate
Add
Add (non-zero)
Multiply
Subtract
Timing
Fill
Fill (non-zero)
Fill Middle
Fill Min Max
Fill Min Max (non-zero)
Swap
Val 1: {{ effect1Min }}
Val 2: {{ effect1Max }}
Target Frames:
--Select Effect 2--
Invert
Desaturate
Add
Add (non-zero)
Multiply
Subtract
Timing
Fill
Fill (non-zero)
Fill Middle
Fill Min Max
Fill Min Max (non-zero)
Swap
Val 1: {{ effect2Min }}
Val 2: {{ effect2Max }}
Target Frames:
--Select Effect 3--
Invert
Desaturate
Add
Add (non-zero)
Multiply
Subtract
Timing
Fill
Fill (non-zero)
Fill Middle
Fill Min Max
Fill Min Max (non-zero)
Swap
Val 1: {{ effect3Min }}
Val 2: {{ effect3Max }}
Target Frames:
NAME the GRADIENT input animation set.
AUTO
PLAY
DOWNLOAD
COPY
PASTE
C++
C#
Java
JS
VB
COPY EMBED
Gradient copied!
2. Drag and drop [CHROMA] animation PATTERN set on this box.
REVERSE
¼x
½x
1x
2x
4x
8x
16x
32x
Original Pattern Frame Count:
0
Modified Pattern Frame Count:
0
--Select Effect 1--
Invert
Desaturate
Add
Add (non-zero)
Multiply
Subtract
Timing
Fill
Fill (non-zero)
Fill Middle
Fill Min Max
Fill Min Max (non-zero)
Swap
Val 1: {{ effect1Min }}
Val 2: {{ effect1Max }}
Target Frames:
--Select Effect 2--
Invert
Desaturate
Add
Add (non-zero)
Multiply
Subtract
Timing
Fill
Fill (non-zero)
Fill Middle
Fill Min Max
Fill Min Max (non-zero)
Swap
Val 1: {{ effect2Min }}
Val 2: {{ effect2Max }}
Target Frames:
--Select Effect 3--
Invert
Desaturate
Add
Add (non-zero)
Multiply
Subtract
Timing
Fill
Fill (non-zero)
Fill Middle
Fill Min Max
Fill Min Max (non-zero)
Swap
Val 1: {{ effect3Min }}
Val 2: {{ effect3Max }}
Target Frames:
NAME the PATTERN input animation set.
AUTO
PLAY
DOWNLOAD
COPY
PASTE
C++
C#
Java
JS
VB
COPY EMBED
3. Name and download the blended FINAL animation set.
REVERSE
¼x
½x
1x
2x
4x
8x
16x
32x
Original Final Frame Count:
0
Modified Final Frame Count:
0
Blend Operation:
Add
Subtract
Replace Zero Gradient with Pattern
Replace Zero Pattern with Gradient
Intersect
Overlay Gradient with Value as Alpha
Overlay Pattern with Value as Alpha
--Select Effect 1--
Invert
Desaturate
Add
Add (non-zero)
Multiply
Subtract
Timing
Fill
Fill (non-zero)
Fill Middle
Fill Min Max
Fill Min Max (non-zero)
Swap
Val 1: {{ effect1Min }}
Val 2: {{ effect1Max }}
Target Frames:
--Select Effect 2--
Invert
Desaturate
Add
Add (non-zero)
Multiply
Subtract
Timing
Fill
Fill (non-zero)
Fill Middle
Fill Min Max
Fill Min Max (non-zero)
Swap
Val 1: {{ effect2Min }}
Val 2: {{ effect2Max }}
Target Frames:
--Select Effect 3--
Invert
Desaturate
Add
Add (non-zero)
Multiply
Subtract
Timing
Fill
Fill (non-zero)
Fill Middle
Fill Min Max
Fill Min Max (non-zero)
Swap
Val 1: {{ effect3Min }}
Val 2: {{ effect3Max }}
Target Frames:
NAME the FINAL output animation set.
AUTO
PLAY
DOWNLOAD
COPY
C++
C#
Java
JS
VB
COPY EMBED